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Description
Base Race (Magic Minigame) [Kaldheim Minigame]Set: Kaldheim Minigame Type: Card Card Magic Minigame Rarity: Common 2 players 3 packs 10 minutes OBJECTIVE: Competition among treasure hunters on Zendikar is fierce. Find your opponent's base camp before they find yours! GET READY: Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player. Each player then
| Set: | Kaldheim Minigame |
| Type: | Card // Card — Magic Minigame |
| Rarity: | Common |
2 players | 3 packs | 10 minutes
OBJECTIVE:
Competition among treasure hunters on Zendikar is fierce. Find your opponent's base camp before they find yours!
GET READY:
Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player.
Each player then looks at their cards and arranges them face down in a 4x3 grid opposite their opponent. The completed play area should be 4x6 with no extra spaces. The first player to finish their grid goes first.
LET'S PLAY:
On their turn, each player moves one of their cards one space either vertically or horizontally—not diagonally, and not onto a space occupied by another card they own.
You can use your turn to move a card safely onto an empty space. Moving a card onto a space occupied by an opponent's card starts a battle! Reveal both cards and do the following for each card type:
If both revealed cards are Creatures/Artifact Creatures, the card with the higher toughness wins and remains face up; the loser is discarded. If they tie, the attacker wins.
Legendary Creatures/Planeswalkers always win against nonlegendary creatures. When they battle each other, the higher toughness or loyalty wins. If they tie, the attacker wins.
If either of the revealed cards is an Instant/Sorcery/Enchantment, discard both revealed cards. (Other effects still happen.)
If one of the revealed cards is an Artifact, the player who owns it discards it and takes an extra turn. If both revealed cards are Artifacts, only the attacker gets the extra turn.
TO WIN:
When a Land is revealed in battle, its owner loses the game. When one Land attacks another, the attacking land wins the game.
OBJECTIVE:
Competition among treasure hunters on Zendikar is fierce. Find your opponent's base camp before they find yours!
GET READY:
Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player.
Each player then looks at their cards and arranges them face down in a 4x3 grid opposite their opponent. The completed play area should be 4x6 with no extra spaces. The first player to finish their grid goes first.
LET'S PLAY:
On their turn, each player moves one of their cards one space either vertically or horizontally—not diagonally, and not onto a space occupied by another card they own.
You can use your turn to move a card safely onto an empty space. Moving a card onto a space occupied by an opponent's card starts a battle! Reveal both cards and do the following for each card type:
If both revealed cards are Creatures/Artifact Creatures, the card with the higher toughness wins and remains face up; the loser is discarded. If they tie, the attacker wins.
Legendary Creatures/Planeswalkers always win against nonlegendary creatures. When they battle each other, the higher toughness or loyalty wins. If they tie, the attacker wins.
If either of the revealed cards is an Instant/Sorcery/Enchantment, discard both revealed cards. (Other effects still happen.)
If one of the revealed cards is an Artifact, the player who owns it discards it and takes an extra turn. If both revealed cards are Artifacts, only the attacker gets the extra turn.
TO WIN:
When a Land is revealed in battle, its owner loses the game. When one Land attacks another, the attacking land wins the game.
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4.5 ★★★★★
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Product Reviews
★★★★★ 5
Perfect for cable management
Size: 36", Size: 36"
I installed this on my uplift desk and didn’t have to drill any holes. I just used velcro ties on the support beams and it is holding steady. I have about 8 pounds in the mesh holder and the wire management for it is great. Easy to install and functions perfectly
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Reviewed in the United States on August 5, 2025
★★★★★ 5
Durable, easy to install, and gets the job done!
Size: 36", Size: 36"
I picked this up since upgrading my desk setup, and was wanting a cleaner, more managed approach to the cables mounted under my desk. Starting with quality, the mesh net is quite strong and can handle putting all kinds of cables and power strips to you liking without worrying about any thing tearing-- it won't even come close, so don't worry. The kit has everything you need to get started: The mesh net, metal pipes to run along the sides, and two mounting brackets to hook those metal pipes onto. On top of that, the product page has a video demo, which is going to do a much better job showing/explaining than I will, so I'd take a look at that if you just picked this up for installation.
The net really gets the job done, and I'm happy to give it a 5-star rating for its value, size, functionality, and doing everything it advertised on the page. However, I will add a caveat for those looking for exceptionally clean/low-profile cable management for their desk. The mounting kit was nice to come with a template for you to drill the hooks onto as intended by the manufacturer. However, at this particular width, the net will naturally hang down about 2-3 inches. When looking at a desk from the front, you will still be able to see the net hanging, unless you have a particularly deep desk, or something occluding it. That's not by any means a dealbreaker, but I'd recommend one of two things:
- VIVO should consider adding a second mounting template that's wider and pulls the net closer to the table
- You can use any drillable hook you might have lying around to add a wider mounting point for the net to be more flush with the desk.
Either way, I'm still really happy with the product, and the suggestions above might let you get even more out of it if you're OCD about your cables like I am. All in all, it's a great looking solution for your desk!
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Reviewed in the United States on June 21, 2025
★★★★★ 4
Good hanger, could be taller for bigger gap
Size: 36"
Pretty good, wish it was taller
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Reviewed in the United States on December 9, 2025
★★★★★ 5
Does what it says... And surely better than hanging cords to catch your feet on!
Size: 36"
Does what it says... And surely better than hanging cords to catch your feet on!
I've caught my feet on the cables hanging behind my desk way too many times. Things get unplugged, cables get strained, & in some cases, connections are damaged.
This product prevents all of that.
Not that this really "Organizes" the cables, as much as keeps them managed in a way that doesn't involve hanging onto the floor or behind the desk for your feet to catch.
No regrets so far, beyond not ordering it sooner.
I definitely recommend & would purchase again.
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Reviewed in the United States on July 17, 2025
★★★★★ 5
Sturdy and effective cable tray!
Size: 36"
This is a high quality cable tray that's sturdy and easy to install and use. It can hold a bunch of cables, and even heavier things like power strips securely. The installation process was easy, and I found the instructions to be sufficiently clear, once set up I found it a breeze to route cables and a power bar that I had attached to the underside of my desk with VHB tape.
I think this is a good value for the quality of the product and would happily recommend this to others who want a mesh type cable management system like this!
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Reviewed in the United States on May 13, 2025